Shannox spawn once you defeat enough trash mobs.
He starts patroling in the raid, pull him in an area where you cleared all of the trash mobs.
Shannox is immune to taunt.
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Face the boss away from the raid to avoid the cleave.
Riplimb is immune to taunt and must be tanked away from Shannox to maximise Hurl Spear distance.
Rageface cannot be tanked and will attack a new random players every 15s.
EVERYONE
AVOID THE SPEAR
Shannox throws his spear, which deals high damage to any enemies within 3 yards and AoE damage to everyone within 50 yards.
The ground explodes, leaving fire. Riplimb then runs to pick the spear up and bring it back to Shannox.
While Shannox is missing his spear, he does not perform Arcing Slash and then doesn't apply stacks.
EVERYONE
AVOID TRAPS AND
KITE DOGS INTO THEM
Shannox leaves a Crystal Prison trap around him, which becomes active after 2 seconds. If touched by a player or Riplimb/Rageface, the target is encased in a Crystal Trap.
If a player is hit, the trap needs to be killed, and if Riplimb/Rageface is trapped, it lasts for 10 seconds.
Shannox leaves Immolation Trap around him, which becomes active after 2 seconds.
If a player, or Riplimb/Rageface steps on the trap, it deals damage and leaves a dot on the target which increases their damage taken by 40% for 9 seconds.
Roughly every 10s, Shannox cleaves in an arc in front of him, and applies Jagged Tear on anyone hit.
Jagged Tear is a stacking bleed lasting 30s.
As the boss can't be taunted, Hurl Spear timing is the only way to remove those stacks.
This ability is only casted by Riplimb.
Riplimb attacks the tank and applies a stack of Jagged Tear.
Trap him with Crystal Prison to reset stacks, or during Hurl Spear.
This ability is only casted by Rageface.
Rageface can't be tanked, and rather focuses random players.
Rageface leaps on a random player, stunning them and dealing increasing damage over time. This continues until he's damaged for at least (30k in 10m, 45k in 25m) in a single hit.
All attacks on Rageface during Face Rage are critical hits.
If one of the dogs is more than 60 yards away from Shannox, they gain 100% increased damage and attack speed.
This is a Normal Only ability.
If Riplimb or Rageface is alive when Shannox reaches 30% health, they enrage, increases their damage done by 400% and attack speed by 200%.
It means you want to kill dogs in normal but not in heroic.
After stepping on a trap, the dogs become Wary, giving immunity to traps for 25 seconds.
Shannox leaves Immolation Trap around him, which becomes active after 2 seconds.
If a player, or Riplimb/Rageface steps on the trap, it deals damage and leaves a dot on the target which increases their damage taken by 40% for 9 seconds.
Roughly every 10s, Shannox cleaves in an arc in front of him, and applies Jagged Tear on anyone hit.
Jagged Tear is a stacking bleed lasting 30s.
As the boss can't be taunted, Hurl Spear timing is the only way to remove those stacks.
Shannox becomes enraged when Riplimb and Rageface are killed, gaining 30% increased damage and attack speed for each of his pets.
This ability is only casted by Riplimb.
Riplimb attacks the tank and applies a stack of Jagged Tear.
Trap him with Crystal Prison to reset stacks, or during Hurl Spear.
This ability is only casted by Rageface.
Rageface can't be tanked, and rather focuses random players.
Rageface leaps on a random player, stunning them and dealing increasing damage over time. This continues until he's damaged for at least (30k in 10m, 45k in 25m) in a single hit.
All attacks on Rageface during Face Rage are critical hits.
If one of the dogs is more than 60 yards away from Shannox, they gain 100% increased damage and attack speed.
This is a Normal Only ability.
If Riplimb or Rageface is alive when Shannox reaches 30% health, they enrage, increases their damage done by 400% and attack speed by 200%.
It means you want to kill dogs in normal but not in heroic.
After stepping on a trap, the dogs become Wary, giving immunity to traps for 25 seconds.