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Throne of Thunder

Ji-Kun

Chefe #6
Boss Difficulty
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Guia de Estratégia

FIGHT OVERVIEW
  • Ji-Kun is a single-phase fight on a central platform with nests above and below.

  • Tanks manage Infected Talons and Talon Rake.

  • Assigned groups fly between nests using Daedalian Wings to kill Hatchlings and eggs, intercept Feed Young for Primal Nutriment, and prevent Juveniles from spawning

  • Players on the main platform handle Quills, Down Draft, Caw, and Feed Pools.

Agradecimentos a Kalazshar e Wycano, da Aliança Cromática pela localização para Português.

General Abilities

Ji-Kun stays on the main platform while nests activate on a timer above and below.


The raid splits between handling nests and staying on the boss, using flight to move between levels while dodging Quills, Down Draft, Caw, and Feed Pools.

USE FEATHERS

TO FLY TO PLATFORMS

Play Button
COMPARTILHAR LINK
Daedalian Wings
Extra Action Button

Feathers dropped by slain Hatchlings grant Daedalian Wings.


Picking up a feather gives charges of Flight (an Extra Action Button ability) that allows the player to fly for a short time.


In Normal, feathers grant 4 charges, and you can only pick up feathers once per 2 minutes due to the Lesson of Icarus debuff.

IF FLYING

GRAB THE FEED

Play Button
COMPARTILHAR LINK
Feed Young

Ji-Kun spits globs of food toward the nests below or random locations on the main platform if no Hatchlings are alive.


If not intercepted in the air, they land as Feed Pools; if Hatchlings on nests eat the food for 10 seconds, they grow into stronger Fledglings.


Players currently flying can intercept food mid-air to gain Slimed and Primal Nutriment instead.


Primal Nutriment increases damage by 100% and healing by 30% for 30 seconds, and each additional stack increases this by 10%, up to a maximum of 200%.

USE MOBILITY CDS

TO NOT FALL OFF THE PLATFORM

Play Button
COMPARTILHAR LINK
Down Draft
Raid Movement

Ji-Kun channels a strong wind that pushes all players on the platform away from her for several seconds.


Players must run and use their movement abilities (or Demonic Gateway, etc) to avoid being pushed off.

EVERYONE

SPREAD

Play Button
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Caw

Ji-Kun targets random players with sound waves that travel to their locations and explode in an area, dealing Physical damage to anyone within 8 yards.


Spread out and dodge the rings.

COMPARTILHAR LINK
Infected Talons
Tank Mechanic

A stacking Nature DoT effect applied to Ji-Kun’s current tank that lasts 10 seconds.

COMPARTILHAR LINK
Feed Pool
AoE Pool

If Feed Young lands on the platform, it leaves a green pool.


Standing in a pool deals heavy Nature damage each second, and standing in it for 3 seconds absorbs the pool and applies Slimed.


It's not always necessary to clear the pools, and you should avoid combining pools with Down Draft damage.

COMPARTILHAR LINK
Quills
Raid Damage

Ji-Kun fires a barrage of quills for 8 seconds, dealing Physical damage to all players on the platform and on nests every second.


Use healing cooldowns here.

COMPARTILHAR LINK
Talon Rake
Tank Mechanic

Heavy Physical strike on Ji-Kun’s current tank that increases damage taken from future Talon Rakes by 50% for 1 minute.


This, combined with Infected Talons, requires the tanks to periodically swap.


After Down Draft, make sure to also get in the melee range of the boss ASAP to avoid melee DPS getting one-shot.

COMPARTILHAR LINK
Slimed
Stacking Debuff

Debuff from intercepting food or absorbing Feed Pools that deals Nature damage over time.


Each application increases the damage of the next Slimed by, stacking for the rest of the fight.


This can be removed with immunities.

COMPARTILHAR LINK
Infected Talons
Tank Mechanic

A stacking Nature DoT effect applied to Ji-Kun’s current tank that lasts 10 seconds.

COMPARTILHAR LINK
Talon Rake
Tank Mechanic

Heavy Physical strike on Ji-Kun’s current tank that increases damage taken from future Talon Rakes by 50% for 1 minute.


This, combined with Infected Talons, requires the tanks to periodically swap.


After Down Draft, make sure to also get in the melee range of the boss ASAP to avoid melee DPS getting one-shot.

COMPARTILHAR LINK
Feed Pool
AoE Pool

If Feed Young lands on the platform, it leaves a green pool.


Standing in a pool deals heavy Nature damage each second, and standing in it for 3 seconds absorbs the pool and applies Slimed.


It's not always necessary to clear the pools, and you should avoid combining pools with Down Draft damage.

COMPARTILHAR LINK
Slimed
Stacking Debuff

Debuff from intercepting food or absorbing Feed Pools that deals Nature damage over time.


Each application increases the damage of the next Slimed by, stacking for the rest of the fight.


This can be removed with immunities.

COMPARTILHAR LINK
Quills
Raid Damage

Ji-Kun fires a barrage of quills for 8 seconds, dealing Physical damage to all players on the platform and on nests every second.


Use healing cooldowns here.

Young Egg of Ji-Kun

Young Eggs on lower nests hatch into Hatchlings.


Hatchlings will receive food through Feed Young from Ji'Kun.


If they eat, they grow into more dangerous Fledglings, dealing more damage and laying eggs.

COMPARTILHAR LINK
Cheep
Hatchling

The lowest damage version of Cheep.


Hatchlings will target players and do low Physical damage.

COMPARTILHAR LINK
Cheep
Fledgling

The Cheep used by stronger Fledgling adds.


Deals more Physical damage than Hatchling Cheep.

COMPARTILHAR LINK
Lay Egg

Fledglings can lay eggs, which will hatch into Juveniles.


Kill them before they have a chance to lay eggs.

COMPARTILHAR LINK
Cheep
Hatchling

The lowest damage version of Cheep.


Hatchlings will target players and do low Physical damage.

COMPARTILHAR LINK
Lay Egg

Fledglings can lay eggs, which will hatch into Juveniles.


Kill them before they have a chance to lay eggs.

COMPARTILHAR LINK
Cheep
Fledgling

The Cheep used by stronger Fledgling adds.


Deals more Physical damage than Hatchling Cheep.

Mature Egg of Ji-Kun

Mature Eggs in upper nests hatch over time into Juveniles if not killed.


Juveniles fly above the arena, shooting at players with Cheep.

COMPARTILHAR LINK
Cheep

Juveniles circling above use Cheep on players, dealing heavy Physical damage to any player within 10 yards of the target.


These Mature Eggs need to be killed before they can hatch.

COMPARTILHAR LINK
Cheep

Juveniles circling above use Cheep on players, dealing heavy Physical damage to any player within 10 yards of the target.


These Mature Eggs need to be killed before they can hatch.

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