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Ruby Sanctum

Halion

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Strategy Guide

FIGHT OVERVIEW
  • This fight has 3 phases. The first phase starts in the Physical Realm.

  • Phase 2 starts at 75%. A portal opens and everyone except a Tank and a Healer have to enter to fight Halion in the Twilight Realm.

  • When the boss reaches 50% health, new portals appear. Half the raid takes them to leave the Twilight Realm.

  • During phase 3, the fight continues in the Physical and Twilight Realm. Both groups must deal equal amounts of damage to Halion.

Phase 1

In phase 1, every so often a Meteor falls and creates growing patches of fire. It is targeted on a random player.


Bait the Meteor by playing near each other and cross through Halion to avoid the fire.


The player targeted by the dispel mechanic has to run quickly towards the edge of the room.

EVERYONE

DODGE THE AOE AND

DON'T STAND IN THE FIRE

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Meteor Strike
Fire AoE

Summons a meteor targeting a random player's location. After 5s, the meteor hits, dealing substantial fire damage to anyone within 12 yards.


The flames spread in an X-shape over a large area, lasting 30 seconds.


It is recommended to bait the meteor together for easier dodging and to effectively manage the spreading fire.

IF TARGETED

MOVE OUT ASAP

AND GET DISPELLED

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Fiery Combustion
Dispel Mechanic

The debuff inflicts damage every 2s for 30s and applies a stack of Mark of Combustion when it ticks.


Upon removal, it explodes, dealing damage and creating a fire patch on the ground.


The size of the AoE is proportional to the number of stacks.


Quickly run to the edge of the room and get dispelled there!

TANKS

FACE HALION AWAY

FROM THE RAID

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Flame Breath
Tank Frontal

Halion breathes a frontal cone onto his target, potentially fatal to anyone except the tank.


Be careful when moving to get dispelled or when crossing the boss to avoid the fire!


Never position yourself directly in front of the boss!

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Tail Lash
Tail Cleave

Sweeps targets behind the boss, dealing damage and stunning them for 2s.


Don't stand near Halion's tail!

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Twilight Precision
Boss Aura

Throughout all phases, Halion maintains an aura that increases his chance to hit by 5% and reduces players' dodge chance by 20%

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Cleave
Frontal Cleave

Halion, being a dragon, cleaves, breathes in front of him, and also sweeps players behind.


As always, stay on the flank of a dragon!

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Tail Lash
Tail Cleave

Sweeps targets behind the boss, dealing damage and stunning them for 2s.


Don't stand near Halion's tail!

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Cleave
Frontal Cleave

Halion, being a dragon, cleaves, breathes in front of him, and also sweeps players behind.


As always, stay on the flank of a dragon!

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Twilight Precision
Boss Aura

Throughout all phases, Halion maintains an aura that increases his chance to hit by 5% and reduces players' dodge chance by 20%

Phase 2

At 75% HP, Halion opens a portal to the Twilight Realm. A tank and a healer must stay outside while the rest of the raid enters the portal.


Halion is immune to damage in the Physical Realm during this phase.


In the Twilight Realm, players deal with a dispel mechanic similar to the Physical Realm.


Some Shadow Pulsars circle the room, connecting into a lethal beam every so often.

EVERYONE

ROTATE THROUGH THE ROOM

TO AVOID THE BEAMS

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Twilight Cutter
One-Shot Mechanic

Position Halion at the center of the room, and be cautious of the Shadow Pulsars circling around.


They remain inactive for 20 seconds, then connect to create a lethal beam for 10 seconds, repeating this pattern during the fight.


Rotate the boss and your group to avoid being hit by the beam.


Staying close to the center of the room makes it easier to outpace the beams!

IF TARGETED

MOVE OUT ASAP

AND GET DISPELLED

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Soul Consumption
Dispel Mechanic

Similarly to the Physical Realm debuff, it inflicts damage every 2s for 30s and applies a stack of Mark of Consumption when it ticks.


Upon removal, it explodes, dealing damage and creating a shadow patch on the ground.


The size of the AoE is proportional to the number of stacks.


Quickly run to the edge of the room and get dispelled there!

TANKS

FACE HALION AWAY

FROM THE RAID

Play Button
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Dark Breath
Tank Frontal

Similarly to the Physical Realm, Halion breathes a frontal cone onto his target, potentially fatal to anyone except the tank..


Be careful when moving to get dispelled or when rotating to avoid the beam!


Never position yourself directly in front of the boss!

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Dusk Shroud
Raid Damage

In the Twilight Realm, Halion deals minor pulsing damage to all players.

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Cleave
Frontal Cleave

Similar to P1


Halion, being a dragon, cleaves, breathes in front of him, and sweeps players behind.


As always stay on the flank of a dragon!

SHARE LINK
Tail Lash
Tail Cleave

Similar to P1


Sweeps targets behind the boss, dealing damage and stunning them for 2s.


Don't stand near Halion's tail!

SHARE LINK
Twilight Precision
Boss Aura

Throughout all phases, Halion maintains an aura that increases his chance to hit by 5% and reduces players' dodge chance by 20%.

SHARE LINK
Dusk Shroud
Raid Damage

In the Twilight Realm, Halion deals minor pulsing damage to all players.

SHARE LINK
Tail Lash
Tail Cleave

Similar to P1


Sweeps targets behind the boss, dealing damage and stunning them for 2s.


Don't stand near Halion's tail!

SHARE LINK
Cleave
Frontal Cleave

Similar to P1


Halion, being a dragon, cleaves, breathes in front of him, and sweeps players behind.


As always stay on the flank of a dragon!

SHARE LINK
Twilight Precision
Boss Aura

Throughout all phases, Halion maintains an aura that increases his chance to hit by 5% and reduces players' dodge chance by 20%.

Phase 3

When Halion reaches 50% health, Phase 3 starts. Half the raid needs to exit to the Physical Realm while the other half stays in the Twilight Realm.


Both realms remain identical to the previous phases but Halion gains an ability that requires the raid to balance their damage.


Try to keep Halion's corporeality at 50%.

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Corporeality
Damage Management

Halion has now Corporeality influencing his damage dealt and taken in both realms. It fluctuates based on the amount of damage dealt.


For instance, if the Physical Realm group deals more damage than the Twilight Realm group, Halion will have:




  • Corporeality > 50% in the Physical Realm = increasing his damage taken and damage dealt in this realm.




  • Corporeality < 50% in the Twilight Realm = decreasing his damage taken and damage dealt in this realm.


Maintain a balance in damage output in both realms to keep Corporeality around 50%.


Portals remain open in both realms in case you need to make adjustments.

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Twilight Mending
Boss Aura

When no players are present in a realm, Halion regenerates 2% of his maximum health every second.

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Corporeality
Damage Management

Halion has now Corporeality influencing his damage dealt and taken in both realms. It fluctuates based on the amount of damage dealt.


For instance, if the Physical Realm group deals more damage than the Twilight Realm group, Halion will have:




  • Corporeality > 50% in the Physical Realm = increasing his damage taken and damage dealt in this realm.




  • Corporeality < 50% in the Twilight Realm = decreasing his damage taken and damage dealt in this realm.


Maintain a balance in damage output in both realms to keep Corporeality around 50%.


Portals remain open in both realms in case you need to make adjustments.

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Twilight Mending
Boss Aura

When no players are present in a realm, Halion regenerates 2% of his maximum health every second.

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Halion Picture
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Halion
AVAILABLE ANALYSIS
- Meteor Strike
- Twilight Cutter
- Fiery Combustion
- Soul Consumption
- And more!