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Siege of Orgrimmar

Galakras

Boss #5
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FIGHT OVERVIEW
  • Galakras is a two phase fight.

  • You need to clear waves of adds, while waiting for towers to unlock.

  • Clear the towers with a smaller group to unlock the Anti-Air Turret.

  • Use both turrets to shoot down the boss.

  • Rough prio: Kill Healing Tide Totems and Banners ASAP. Kill Demolishers and Bonecrushers, watch where Ebon Stalkers teleport, and avoid Shadow Assault.

Heroic Changes
  • Mobs have increased health and damage.

  • Towers no longer get automatically unlocked; you need to protect a friendly NPC for about 90 seconds to unlock the door.

  • If the NPC dies, the process resets. Assign a group to stand near tower to protect the NPC.

非常感谢 Pit & Jeri 作为中文文本的编辑所做的出色工作。

Phase One: Bring Her Down

During P1, you'll only fight adds that come in waves. There are 8 waves, with random mobs.

Wave 3 will have the first ground mini-boss (Korgra the Snake)

Wave 4 spawns the first tower boss (Lieutenant Krugruk)

Wave 7 has the second ground boss (High Enforcer Thranok)

Wave 8 has the last tower boss (Master Cannoneer Dagryn)

DPS

FOCUS FLAG

Play Button
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War Banner
Dragonmaw Flagbearer

Flagbearers put down banners that buff all other enemies. Make sure to focus down the War Banners ASAP!

DPS

NUKE DEMOLISHERS

Play Button
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Bombard
Kor'kron Demolishers

Demolishers will spawn throughout the fight, bombarding the tower you're currently fighting for.


This deals heavy damage to any players in the tower.

DPS

KILL TOTEMS

Play Button
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Healing Tide Totem
Dragowmaw Tidal Shaman

Tidal Shamans will occasionally summon Healing Tide Totems, which do a large amount of healing to all nearby targets.


These should be focused.

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Tidal Wave
Dragowmaw Tidal Shaman

Tidal Shamans cast Tidal Waves on players, dealing some damage and knocking back any players hit.


This can and should be interrupted as much as possible.

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Fracture
Dragonmaw Bonecrusher

Bonecrushers charge towards the friendly NPCs, casting Fracture. This deals 10% of the target's health every second.


They also continuously cast Shattering Roar, dealing damage to the raid and the friendly NPCs.

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Flame Arrows
Dragonmaw Flameslinger

Flameslingers shoot at random players, leaving fire on the ground around them.

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Flame Breath
Dragonmaw Proto-Drake

Proto-Drakes will be flying in the skies above, casting on random players.


They can be shot down using the Anti-Air Turrets on top of the towers.

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Chain Heal
Dragowmaw Tidal Shaman

Tidal Shamans will occasionally cast Chain Heal, which will heal nearby enemies.


This can and should be interrupted as much as possible.

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Shadow Stalk
Dragonmaw Ebon Stalker

Ebon Stalkers teleport behind random raid members, and after a few seconds, they'll cast Shadow Assault and deal (likely) fatal damage. MOVE!

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Dragonmaw Strike
Dragonmaw Grunt

Grunts deal heavy melee damage and need to be picked up by the tanks.


They also sometimes use Throw Axe on ranged players, dealing damage and stunning.

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Tidal Wave
Dragowmaw Tidal Shaman

Tidal Shamans cast Tidal Waves on players, dealing some damage and knocking back any players hit.


This can and should be interrupted as much as possible.

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Chain Heal
Dragowmaw Tidal Shaman

Tidal Shamans will occasionally cast Chain Heal, which will heal nearby enemies.


This can and should be interrupted as much as possible.

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Fracture
Dragonmaw Bonecrusher

Bonecrushers charge towards the friendly NPCs, casting Fracture. This deals 10% of the target's health every second.


They also continuously cast Shattering Roar, dealing damage to the raid and the friendly NPCs.

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Shadow Stalk
Dragonmaw Ebon Stalker

Ebon Stalkers teleport behind random raid members, and after a few seconds, they'll cast Shadow Assault and deal (likely) fatal damage. MOVE!

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Flame Arrows
Dragonmaw Flameslinger

Flameslingers shoot at random players, leaving fire on the ground around them.

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Dragonmaw Strike
Dragonmaw Grunt

Grunts deal heavy melee damage and need to be picked up by the tanks.


They also sometimes use Throw Axe on ranged players, dealing damage and stunning.

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Flame Breath
Dragonmaw Proto-Drake

Proto-Drakes will be flying in the skies above, casting on random players.


They can be shot down using the Anti-Air Turrets on top of the towers.

Ground Bosses

Korgra enters about 2 minutes into the fight with Wave 3.

She spawns with two Dragonmaw Ebon Stalkers.


High Enforcer Thranok spawns about 4 minutes in, with Wave 7.

TANKS

PICK UP THE SNAKE

Play Button
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Curse of Venom
Korgra the Snake

Korgra spawns about 2 minutes into the fight.


She needs to be picked up by a tank and applies a stacking debuff, dealing increased ticking Nature damage with each stack. 


Once Korgra reaches 50% health, she buffs herself with Curse of Venom.


This enables her to cast Venom Bolt Volley, which deals raid-wide damage.

TANKS

MOVE FROM POISON

Play Button
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Poison Cloud
Korgra the Snake

Korgra places pools of poison below her feet throughout the fight.


Kite the boss around to help melees avoid.

EVERYONE

MOVE FROM SKULL CRACKER

Play Button
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Crusher's Call
High Enforcer Thranok

Thranok hooks random players with chains, pulling them to him (5 players in 10-man, 10 players in 25-man).


Immediately after casting Crusher's Call, Thranok channels Skull Cracker for 2 seconds. This deals massive damage to all players within 10 yards.


If you get hooked in, MOVE OUT!

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Shattering Cleave
High Enforcer Thranok

Thranok cleaves his target and nearby players.

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Shattering Cleave
High Enforcer Thranok

Thranok cleaves his target and nearby players.

TOWERS

The first tower (on the left) has Lieutenant Krugruk. This becomes available with Wave 4.

(On heroic, this needs to be unlocked by protecting a friendly NPC for 90s)


The second tower has Master Cannoneer Dagryn. This becomes available with Wave 8.

(On heroic, this needs to be unlocked by protecting a friendly NPC for 90s)


The towers also have adds to clear as you're running up the stairs.

EVERYONE

AVOID FRONTAL

Play Button
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Arcing Smash
Lieutenant Krugruk

Krugruk faces a random direction and casts Arcing Smash. This deals damage in a frontal cone and knocks back any players hit.


He also casts Thunder Clap, dealing damage to all nearby players and giving them a stacking 25% reduced movement speed buff.

EVERYONE

MOVE FROM FRONTAL

Play Button
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Muzzle Spray
Master Cannoneer Dagryn

Dagryn does several frontal cone attacks, knocking players back and dealing a large amount of damage.


She will move around and shoot in random directions. Run and avoid as much as possible.


When she is not casting Muzzle Spray, she spams Shoot at random players.

Phase Two: Galakras, the Last of his Progeny

After both turrets shoot Galakras at the same time, he falls to the ground and becomes attackable.

RANGED

STACK AND SOAK

Play Button
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Flames of Galakrond
Soak

Throughout this phase, Galakras shoots a ball of fire at a random player. This moves slowly towards the player's position and can be soaked to reduce the damage when it reaches.


Any players soaking this get a stacking fire dot.

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Pulsing Flames
Raid Damage

Galakras pulses raid-wide damage throughout the phase. He also gains a stacking buff, increasing his fire damage by 2% per stack.


Kill Galakras before he kills you.

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Pulsing Flames
Raid Damage

Galakras pulses raid-wide damage throughout the phase. He also gains a stacking buff, increasing his fire damage by 2% per stack.


Kill Galakras before he kills you.

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Galakras Picture
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Galakras
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