

There are two bosses: Earthbreaker Haromm and Wavebinder Kardris, they share a health pool and are fought simultaneously.
To fight these bosses stacked together, the tanks must gradually move around the room to mitigate the mechanics that eat up the space in the room.
Both Shamans bring a mount, Darkfang and Bloodclaw. These can be cleaved down through the fight.
Each boss starts with one ability and gains more at 85%, 65%, and 50% health.
At 25% both bosses gain 25% increased damage and haste.
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Tanks must swap for Froststorm Strike.
Heal the raid through Toxic Mist, avoid the line of damage from Foul Stream, and stay away from the Elementals spawned in the Ashen Wall.
A 1.5-second cast directed at the tank, Froststorm Bolt does massive Frost damage roughly every 10 seconds.
Haromm strikes the tank for heavy Frost damage and applies a stacking debuff that increases damage taken from Froststorm Strike by 25% for 30 seconds.
Requires a tank swap.
Darkfang and Bloodclaw are the Dark Shaman's mounts.
They both share the same two abilities, Swipe and Rend.
Swipe is a frontal cleave that deals Physical damage and must be pointed away from the raid.
Rend is a stacking bleed that deals moderate damage as it ramps up.
There is no need to rush to kill these. Using dots and passive cleave is sufficient.
Haromm strikes the tank for heavy Frost damage and applies a stacking debuff that increases damage taken from Froststorm Strike by 25% for 30 seconds.
Requires a tank swap.
A 1.5-second cast directed at the tank, Froststorm Bolt does massive Frost damage roughly every 10 seconds.
Darkfang and Bloodclaw are the Dark Shaman's mounts.
They both share the same two abilities, Swipe and Rend.
Swipe is a frontal cleave that deals Physical damage and must be pointed away from the raid.
Rend is a stacking bleed that deals moderate damage as it ramps up.
There is no need to rush to kill these. Using dots and passive cleave is sufficient.
At 85% boss health, the Dark Shamans drop a Poisonmist Totem.
This grants Haromm the Toxic Mist ability and Kardris the Toxic Storm ability.
EVERYONE
DON'T GET HIT BY TORNADO
Toxic Storm is a cloud that lasts 1.5 minutes and moves around the area, dealing massive Nature damage every 2 seconds to those within 9 yards.
This storm will periodically spawn a Toxic Tornado. If hit by a Tornado, the player will suffer massive Nature damage every second and be knocked up.
Toxic Mist lands on random players and deals moderate Nature damage every 3 seconds for 30.
Every time this ticks, the player gains a stack of Toxicity, taking 10% increased Nature damage.
Toxic Mist lands on random players and deals moderate Nature damage every 3 seconds for 30.
Every time this ticks, the player gains a stack of Toxicity, taking 10% increased Nature damage.
At 65% boss health, the Dark Shamans drop a Foulstream Totem.
This grants Earthbreaker Haromm the Foul Stream ability, and Wavebinder Kardris gets the Foul Geyser ability.
EVERYONE
DODGE GROUND EFFECT
TANK
KITE SLIMES
Kardris targets a tank and shoots green blobs at them.
Upon landing, these deal massive Nature damage to any player within 3 yards and spawn a Foul Slime.
These slimes have a normal aggro table and should be kited by the tank, as they pulse moderate Nature damage every second until dead through Foulness.
At 50% boss health, the Dark Shamans spawn Ashflare Totem.
This grants Earthbreaker Haromm the Ashen Wall ability, and Wavebinder Kardris the Falling Ash ability.
EVERYONE
MOVE FROM WALL