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宇宙之冕

Boss #6
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一句话攻略

战术攻略

战斗总览
  • 三阶段战斗,每两个阶段之间都有相似的过渡阶段。

  • 第一阶段需要击杀3个不死哨兵。第二阶段需要击杀Boss分身(双目标远程顺劈)以及一些小怪。第三阶段为纯单体战斗。过渡阶段中Boss拥有99%减伤。

  • 第一阶段结束后团队需要集合。平台会开始分裂成3块,并在第三阶段完全分离。

  • 使用银锋箭来移除小怪的重要增益效果,否则它们无法被击杀。

英雄难度变化
  • 第二阶段会出现更多虚空斥力球体,意味着更大的场地限制。

  • 被银锋箭命中会获得一个减益效果,使受到的箭伤害提高800%,持续8秒。

  • 空虚之握会同时作用于2名玩家。

非常感谢 Pit & Jeri 作为中文文本的编辑所做的出色工作。

第一阶段

战斗开始时,平台上会有3个哨兵。它们会持续对全团造成伤害。


如果没有玩家在哨兵近战范围内,它们的全团伤害会提高。

所有人

将箭瞄准哨兵


移除它们的增益

Play Button
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银锋箭
白线

部分玩家会被银锋箭锁定。箭会从Boss直线射出,并以白线标记路径。


它会穿透敌人和玩家,并移除其身上的虚空效果,同时对被命中的玩家造成伤害。


将银锋箭穿过哨兵,以移除它们的免死效果。

所有人

调整位置

将光束引导远离团队

Play Button
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空虚之握
蓝线

一名玩家脚下会出现一个圆圈,同时生成3个带光束的方尖碑。


光束会随着玩家移动,从玩家位置射出并穿过方尖碑。


调整位置,将光束引导远离团队。


其他玩家应远离初始圆圈和光束,二者都会造成伤害。

所有人

靠近你负责的哨兵站位

Play Button
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虚空斥力
场地管理

远程玩家附近会生成一个球体,数秒后爆炸并留下地面区域。


该技能会对全团造成伤害。


在英雄难度下,该机制出现得更频繁,并且会影响更多玩家,尤其是在第三阶段。

所有人

停止施法

避免打断

Play Button
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干扰震荡
沉默

殆米阿尔的技能是一个脉冲式范围效果,会对40码内的玩家造成伤害并使其沉默。

所有人

离开范围  

进行躲避

Play Button
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暴食深渊
减伤

噬勒卢思以15码范围的区域效果进行脉冲伤害,如果玩家被命中,会使其造成的伤害降低70%。

Everyone

Kill Droplets on Sentinels

for damage increase

Play Button
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Corrupting Essence
Adds

Void Droplets spawn throughout the phase. When they die, they splash puddles onto the ground.


Anything hit will take 30% increased damage for 30s, including enemies.


Kill them near the Sentinels.

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Null Corona
Heal absorbs

This massive absorb shield needs to be healed off. It can be dispelled, but the remaining absorb will jump to another player and still needs to be healed off.


Avoid dispelling this unless the debuffed player is in danger.

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Dark Hand
Tankbuster

Morium's tankbuster. Deals heavy physical and magic damage and knocks the target back.

分享链接
Null Corona
Heal absorbs

This massive absorb shield needs to be healed off. It can be dispelled, but the remaining absorb will jump to another player and still needs to be healed off.


Avoid dispelling this unless the debuffed player is in danger.

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Dark Hand
Tankbuster

Morium's tankbuster. Deals heavy physical and magic damage and knocks the target back.

Intermission 1

Once the Sentinels die, all players are knocked up and Alleria smashes into the center of the room, deepening the 3 splits on the platform.


Enter the intermission with all players together inside one section. Alleria will take 99% reduced damage during the intermission, so don't worry about hitting her.

Everyone

Fight the drag away

from the center

Play Button
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Stellar Emission
Intermission

Players are slowly drawn toward the middle of the tilted platform. This increases in strength.


Players also take raid-wide, ticking damage every 2s. This stacks. Getting hit by a Silverstrike arrow can remove your stacks.


During the pull, some circles mark where orbs will explode. They deal damage and knock players up in the air.

Everyone

Move safely away from the direction

of the arrows, unless you want to be hit

Play Button
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Silverstrike Barrage
White Lines

Several waves of Silverstrike arrows shoot from Alleria, dealing damage to anyone hit.


On Heroic, being hit by an arrow gives you a debuff, increasing arrow damage taken by 800% for 8s. Alternate soaking arrows and avoiding them.

Phase 2

Alleria summons a void clone. If she and her clone are within 30yd of each other, they gain a 10% stacking damage buff.


They share health, and the phase ends when the clone dies.

Everyone

Bait the orb and

move away from it

Play Button
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Void Expulsion
Area denial

An orb spawns near ranged players, exploding after a few seconds and leaving behind a puddle. 


This is area denial for this phase, as well as a soft enrage. Ranged should bait near old puddles. Kill the clone before the room fills up.


On Heroic, there are more orbs, which means more puddles.

Everyone

Work together to

aim at the adds

Play Button
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Silverstrike Ricochet
White Lines

Several players are marked with Ranger Captain's Mark. Instead of each player being targeted with an arrow, there will instead be one single arrow which will bounce between the players.


Break the death immunity to adds.You'll have to work together to aim!


If the add reaches 100 energy before dying, it gains 300% move speed, 500% damage, and immunity to crowd control.

Everyone

Break the shield ASAP

to stop the damage

Play Button
分享链接
Cosmic Barrier
Shield

15% health shield on the clone. While it persists, the raid takes pulsing damage.

分享链接
Voidstalker Sting
DoT

10s DoT (25s on Heroic) on several players. This can stack.


Use the arrows to remove this DoT.

分享链接
Null Corona
Heal Absorb

Same as P1.


This massive absorb shield needs to be healed off. It can be dispelled, but the remaining absorb will jump to another player and still need to be healed.


Try to avoid dispelling this unless the debuffed player is in danger.

分享链接
Rift Slash
Tankbuster

The clone's tankbuster deals a hit of physical damage and applies a 10% stat reduction debuff for 20s. This stacks. Swap at around 3 stacks.


Because the bosses should remain apart, try to be quick when swapping so they're near each other as little as possible.

分享链接
Volatile Fissure
Room split

Crossing the splits in the room will apply a DoT debuff to you.

分享链接
Voidstalker Sting
DoT

10s DoT (25s on Heroic) on several players. This can stack.


Use the arrows to remove this DoT.

分享链接
Rift Slash
Tankbuster

The clone's tankbuster deals a hit of physical damage and applies a 10% stat reduction debuff for 20s. This stacks. Swap at around 3 stacks.


Because the bosses should remain apart, try to be quick when swapping so they're near each other as little as possible.

分享链接
Null Corona
Heal Absorb

Same as P1.


This massive absorb shield needs to be healed off. It can be dispelled, but the remaining absorb will jump to another player and still need to be healed.


Try to avoid dispelling this unless the debuffed player is in danger.

分享链接
Volatile Fissure
Room split

Crossing the splits in the room will apply a DoT debuff to you.

Intermission 2

Once the Simulacrum dies, all players will again be knocked up and Alleria will smash into the center of the room, deepening the 3 splits on the platform.


Enter the intermission with all players together inside one section. Alleria will take 99% reduced damage during the intermission, so don't worry about hitting her.


After this second Intermission, the platforms will split entirely into 3 chunks.

Everyon,

Fight the drag away

from the center

Play Button
分享链接
Stellar Emission
Intermission

Players are slowly drawn toward the center of the tilted platform. This increases in strength.


Players also take raid-wide, ticking damage every 2s. This stacks. Eating a Silverstrike arrow can remove your stacks.


During the pull, some orbs spin around the room, damaging and drawing in players who touch them.


On Heroic, there are rotating walls of orbs. You'll have to cross the cracks in the platform and get the extra DoT debuff from it.

Everyone

Move to safe spaces

between the arrows

Play Button
分享链接
Silverstrike Barrage
White Lines

Several waves of Silverstrike arrows shoot from Alleria, dealing damage to anyone hit.


On Heroic, being hit by an arrow gives you a debuff, which increases arrow damage taken by 800% for 8s.

Phase 3

Finish the boss before Alleria casts Devouring Cosmos 3 times.


She will break the platforms, so pick up a feather and jump across to a new section.

Everyone

Reposition your character to aim

the lines away from the raid

Play Button
分享链接
Grasp of Emptiness
Blue line

A circle appears on the ground around a player, as well as 3 obelisks with attached beams. These beams move as the player moves, shooting away from the player and through the obelisks. Position your character to angle these beams away from the raid.


Other players should move out of the initial circle and away from the beams. Both will deal damage to anyone hit.

Everyone

Break tethers one at a time

and tank swap

Play Button
分享链接
Aspect of the End
Tethers

Several players are tethered by an arrow. Tether range is marked by a circle. While tethered, players take 10% reduced healing, which also stacks.


Break the tether by running out of range. Breaking the tether deals raid-wide damage and applies a 300% physical damage taken vulnerability debuff.


One will always be on the active tank, so this is the tank swap mechanic for the phase.

Everyone

Grab a feather and run

to the next platform

Play Button
分享链接
Devouring Cosmos
Platform Switch

Feathers scatter from Alleria's quiver as she calls down void energy to consume the platform.


Each player must pick up a feather and use the buff to jump across to a new section of the platform.


The void energy deals massive damage to any player who touches it.

分享链接
Null Corona
Heal Absorb

Same as P1 & P2.


This massive absorb shield needs to be healed off. It can be dispelled, but the remaining absorb will jump to another player and still need to be healed.


Avoid dispelling this unless the debuffed player is in danger.

分享链接
Voidstalker Sting
DOT

10s DoT (25s on Heroic) on several players. This can stack.

分享链接
Null Corona
Heal Absorb

Same as P1 & P2.


This massive absorb shield needs to be healed off. It can be dispelled, but the remaining absorb will jump to another player and still need to be healed.


Avoid dispelling this unless the debuffed player is in danger.

分享链接
Voidstalker Sting
DOT

10s DoT (25s on Heroic) on several players. This can stack.

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宇宙之冕
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感谢名单

感谢合作伙伴Echo公会提供的游戏画面和Boss策略。

感谢Katskratches 及 Layria,我们的英文编辑。

感谢Akmi做的视频剪辑。

感谢Jeri及Pit的汉化工作。

我们也在招募更多玩家参与我们的工作、

详情参见公众号:Warcraftlogs