

三阶段战斗,每两个阶段之间都有相似的过渡阶段。
第一阶段需要击杀3个不死哨兵。第二阶段需要击杀Boss分身(双目标远程顺劈)以及一些小怪。第三阶段为纯单体战斗。过渡阶段中Boss拥有99%减伤。
第一阶段结束后团队需要集合。平台会开始分裂成3块,并在第三阶段完全分离。
使用银锋箭来移除小怪的重要增益效果,否则它们无法被击杀。
第二阶段会出现更多虚空斥力球体,意味着更大的场地限制。
被银锋箭命中会获得一个减益效果,使受到的箭伤害提高800%,持续8秒。
空虚之握会同时作用于2名玩家。
非常感谢 Pit & Jeri 作为中文文本的编辑所做的出色工作。
战斗开始时,平台上会有3个哨兵。它们会持续对全团造成伤害。
如果没有玩家在哨兵近战范围内,它们的全团伤害会提高。
所有人
将箭瞄准哨兵
移除它们的增益
所有人
调整位置
将光束引导远离团队
所有人
靠近你负责的哨兵站位
Everyone
Kill Droplets on Sentinels
for damage increase
This massive absorb shield needs to be healed off. It can be dispelled, but the remaining absorb will jump to another player and still needs to be healed off.
Avoid dispelling this unless the debuffed player is in danger.
Once the Sentinels die, all players are knocked up and Alleria smashes into the center of the room, deepening the 3 splits on the platform.
Enter the intermission with all players together inside one section. Alleria will take 99% reduced damage during the intermission, so don't worry about hitting her.
Everyone
Fight the drag away
from the center
Players are slowly drawn toward the middle of the tilted platform. This increases in strength.
Players also take raid-wide, ticking damage every 2s. This stacks. Getting hit by a Silverstrike arrow can remove your stacks.
During the pull, some circles mark where orbs will explode. They deal damage and knock players up in the air.
Everyone
Move safely away from the direction
of the arrows, unless you want to be hit
Alleria summons a void clone. If she and her clone are within 30yd of each other, they gain a 10% stacking damage buff.
They share health, and the phase ends when the clone dies.
Everyone
Bait the orb and
move away from it
An orb spawns near ranged players, exploding after a few seconds and leaving behind a puddle.
This is area denial for this phase, as well as a soft enrage. Ranged should bait near old puddles. Kill the clone before the room fills up.
On Heroic, there are more orbs, which means more puddles.
Everyone
Work together to
aim at the adds
Several players are marked with Ranger Captain's Mark. Instead of each player being targeted with an arrow, there will instead be one single arrow which will bounce between the players.
Break the death immunity to adds.You'll have to work together to aim!
If the add reaches 100 energy before dying, it gains 300% move speed, 500% damage, and immunity to crowd control.
Everyone
Break the shield ASAP
to stop the damage
10s DoT (25s on Heroic) on several players. This can stack.
Use the arrows to remove this DoT.
The clone's tankbuster deals a hit of physical damage and applies a 10% stat reduction debuff for 20s. This stacks. Swap at around 3 stacks.
Because the bosses should remain apart, try to be quick when swapping so they're near each other as little as possible.
10s DoT (25s on Heroic) on several players. This can stack.
Use the arrows to remove this DoT.
The clone's tankbuster deals a hit of physical damage and applies a 10% stat reduction debuff for 20s. This stacks. Swap at around 3 stacks.
Because the bosses should remain apart, try to be quick when swapping so they're near each other as little as possible.
Same as P1.
This massive absorb shield needs to be healed off. It can be dispelled, but the remaining absorb will jump to another player and still need to be healed.
Try to avoid dispelling this unless the debuffed player is in danger.
Once the Simulacrum dies, all players will again be knocked up and Alleria will smash into the center of the room, deepening the 3 splits on the platform.
Enter the intermission with all players together inside one section. Alleria will take 99% reduced damage during the intermission, so don't worry about hitting her.
After this second Intermission, the platforms will split entirely into 3 chunks.
Everyon,
Fight the drag away
from the center
Players are slowly drawn toward the center of the tilted platform. This increases in strength.
Players also take raid-wide, ticking damage every 2s. This stacks. Eating a Silverstrike arrow can remove your stacks.
During the pull, some orbs spin around the room, damaging and drawing in players who touch them.
On Heroic, there are rotating walls of orbs. You'll have to cross the cracks in the platform and get the extra DoT debuff from it.
Finish the boss before Alleria casts Devouring Cosmos 3 times.
She will break the platforms, so pick up a feather and jump across to a new section.
Everyone
Reposition your character to aim
the lines away from the raid
A circle appears on the ground around a player, as well as 3 obelisks with attached beams. These beams move as the player moves, shooting away from the player and through the obelisks. Position your character to angle these beams away from the raid.
Other players should move out of the initial circle and away from the beams. Both will deal damage to anyone hit.
Everyone
Break tethers one at a time
and tank swap
Several players are tethered by an arrow. Tether range is marked by a circle. While tethered, players take 10% reduced healing, which also stacks.
Break the tether by running out of range. Breaking the tether deals raid-wide damage and applies a 300% physical damage taken vulnerability debuff.
One will always be on the active tank, so this is the tank swap mechanic for the phase.
Everyone
Grab a feather and run
to the next platform
Same as P1 & P2.
This massive absorb shield needs to be healed off. It can be dispelled, but the remaining absorb will jump to another player and still need to be healed.
Avoid dispelling this unless the debuffed player is in danger.