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Omnotron Defense System

Boss #4
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Strategy Guide

FIGHT OVERVIEW
  • In this one-phase fight, you battle against 4 bosses with shared health.

  • Only one golem is active at the start, with another activating at 50 energy. When one reaches 0 energy, it desactivates.

  • For most part of the encounter, you will face two golems at a time, but only one can be safely damaged.

Arcanotron

Each Golem has similtar types of abilities. Single target, AoE, and a protective shield when they reach 50% energy.


The difficulty of the fight lies in managing the various combos between the golems.


Make good use of Arcanotron's buff, interrupt his casts and spread out.

EVERYONE

STAY IN THE CIRCLE

BUT PULL BOSS OUT

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Power Generator
Ground Effect

Arcanotron summons a circle under a random player, which increases damage dealt by 50% and restores mana to all units within 5yds.


Stay in the circle to increase your damage but make sure a boss isn't also in there.

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Arcane Annihilator
Interrupt

Arcanotron continually casts to deal damage to a single player in 10-man or multiple players in 25-man.


Ensure to interrupt the cast to reduce damage dealt on your raid.

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Power Conversion
Protective Shield

When Arcanotron reaches 50 energy, he uses a shield providing additional magic damage and cast speed.


This is dispellable or stealable, but you will be overwhelmed if you keep focusing him.


Simply swap your focus to the other active golem!

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Arcane Annihilator
Interrupt

Arcanotron continually casts to deal damage to a single player in 10-man or multiple players in 25-man.


Ensure to interrupt the cast to reduce damage dealt on your raid.

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Power Conversion
Protective Shield

When Arcanotron reaches 50 energy, he uses a shield providing additional magic damage and cast speed.


This is dispellable or stealable, but you will be overwhelmed if you keep focusing him.


Simply swap your focus to the other active golem!

Electron

Each Golem has similtar types of abilities. Single target, AoE, and a protective shield when they reach 50% energy.


The difficulty of the fight lies in managing the various combos between the golems.


Spread out and heal through Electron's AoE damage, and move away from the raid if you are debuffed.

IF TARGETTED

MOVE AWAY FROM

OTHER PLAYERS

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Lightning Conductor
Debuff

Electron targets a random player, dealing pulsing damage to all allies within 8 yards for 15 seconds.

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Electrical Discharge
AoE Damage

Every so often, the boss inflicts massive damage to players within 8yrd of his target.


Be careful when this is combined with Magmatron's raid-wide damage, it will require a lot of healing.

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Unstable Shield
Protective Shield

When Electron reaches 50 energy, he shield himself dealing damage to anyone within 6yrd.


Have a tank spread the golem out while your raid focuses the new one.

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Electrical Discharge
AoE Damage

Every so often, the boss inflicts massive damage to players within 8yrd of his target.


Be careful when this is combined with Magmatron's raid-wide damage, it will require a lot of healing.

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Unstable Shield
Protective Shield

When Electron reaches 50 energy, he shield himself dealing damage to anyone within 6yrd.


Have a tank spread the golem out while your raid focuses the new one.

Magmatron

Each Golem has similtar types of abilities. Single target, AoE, and a protective shield when they reach 50% energy.


The difficulty of the fight lies in managing the various combos between the golems.


Magmatron deals raid-wide damage and casts a frontal beam on a random target.

HEALERS

HEAL THROUGH

THE DAMAGE

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Incineration Security Measure
Raid-wide Damage

Magmatron deals damage every seconds for 4s to the entire raid.


Combined with Electron's AoE damage it will require a lot of healing.

HEALERS

MOVE OUT AND HEAL

THE TARGETED PLAYER

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Acquiring Target
Frontal Cone

Magmatron targets a random player and channels a frontal cone, dealing large amounts of damage to all players in front of the boss.


The targeted player has to move away from the raid, and the raid moves out from the targeted player.

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Barrier
Protective Shield

When Magmatron reaches 50 energy, absorbing small amount of damage, if the shield breaks it damages the entire raid.


Have a tank spread the golem out while your raid focuses the new one.

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Barrier
Protective Shield

When Magmatron reaches 50 energy, absorbing small amount of damage, if the shield breaks it damages the entire raid.


Have a tank spread the golem out while your raid focuses the new one.

Toxitron

Each Golem has similtar types of abilities. Single target, AoE, and a protective shield when they reach 50% energy.


The difficulty of the fight lies in managing the various combos between the golems.


Toxitron summons adds that fixate on players. He also casts a poison cloud.

EVERYONE

KITE AND FOCUS

THE ADDS

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Poison Protocol
Fixate

Toxitron channels and summons Poison Bombs that fixate players. If the slime dies or reaches his target it explode, leaving a poison puddle on the ground.


Kite the adds away from the raid and focus them down without being hit.


Don't stand in the poison puddles!

EVERYONE

MOVE AWAY FROM

THE POISON CLOUD

Play Button
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Chemical Bomb
Ground Effect

The boss targets a random player and launch a bomb, creating a Chemical Cloud.


The cloud increases the damage taken by anything within it by 50%.


You can place the golem into the cloud to make him take increased damage.

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Poison Soaked Shell
Protective Shield

When Toxitron reaches 50 energy, he shields himself, inflicting damage and a stacking debuff to anyone dealing damage to him.


Swap target and focus the new active golem!

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Poison Soaked Shell
Protective Shield

When Toxitron reaches 50 energy, he shields himself, inflicting damage and a stacking debuff to anyone dealing damage to him.


Swap target and focus the new active golem!

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Omnotron Defense System Picture
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Omnotron Defense System
AVAILABLE ANALYSIS
- Lightning Conductor
- Poison Bomb
- Flamethrower
- Power Generator
- Expunge Poison