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The Venomous Abyss

The Coiled Altar

Jefe #8
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Guía Estratégica

FIGHT OVERVIEW
  • This fight is 3 Phases with an Intermission. Phase 1 is single target, Phase 2 is two target spread cleave, and Phase 3 is two target stacked cleave. 

  • All phases have Orbs, Ghosts, or both, that need to be loosely stacked. A frontal tank cone will destroy them.

  • Stop your friends from being mind controlled off the edge.

  • Intermission is a massive damage amp. Block souls from running into the bosses so they don't heal.

  • Phase 3 has mechanics from both P1 and P2.

Heroic Changes
  • Destroying Orbs also applies a stacking DOT debuff.

  • Axes don't despawn.

  • Guillotine soaks apply a 500% vulnerability. Prepare two alternating soak groups.

  • Spiteful Soulcoiler is a new P2 and P3 add that casts a raidwide fear and needs to be interrupted.

Gracias a Sebte por las traducciones a español.

Phase 1

Stage One: Serpent's Bargain

Everyone

Be prepared for massive raidwide

damage, and avoid the puddles.

Play Button
COMPARTIR ENLACE
Fangs of the Coiled Altar
Raidwide damage

Massive raidwide pulsing damage. Poison flows onto the platform, forming two massive puddles.


The puddles fade over time. Puddles are larger each time this ability is cast.


Zul'jan gains stacks of Twinfang Toxin during this channel, buffing his next several melee swings with Nature damage.

Everyone

Pick up Orbs and move

them into clusters

Play Button
COMPARTIR ENLACE
Coalesced Venom
Orbs

Circles mark where Coalesced Venom Orbs will land, dealing damage to anyone hit.


Walking over an Orb will pick it up for 5s and give the holder a DOT debuff. After 5s, the Orb is dropped again.


You'll destroy Orbs with Sever, a tank frontal. Pick up and move Orbs into clusters to destroy several at once.

Everyone

Use the cone to destroy

clusters of Orbs

Play Button
CAMBIOS EN HEROICO
COMPARTIR ENLACE
Sever
Destroy Orbs

Frontal cone aimed at the tank. Deals massive physical damage and applies a 200% vulnerability to any players hit.


Aim this frontal at clusters of Orbs to destroy them.


Each Orb does a burst of raidwide damage when destroyed, so you can't hit too many at once.


Any Orbs left at the end of the phase will be destroyed, so you can't leave too many behind either.


On Heroic, Orbs also apply stacks of a raidwide DOT debuff when destroyed.

Everyone

Help soak,

then run away.

Play Button
CAMBIOS EN HEROICO
COMPARTIR ENLACE
Guillotine
Soak

Marks a player with a soak circle and throws his axe, dealing damage split among players.


At least 5 players need to help soak.


The axe will eplode shortly after landing, dealing damage to players within 50yd.


Soak, then run away quickly!


On Heroic difficulty, players who soak Guillotine get a 500% vulnerability to it. Split into two groups and alternate soaking.

Everyone

Dodge the axes

Play Button
COMPARTIR ENLACE
Axegrinder
Dodge

Zul'jan throws several axes that spin around the room for 3 minutes, dealing damage to anyone hit.

COMPARTIR ENLACE
Venomfang
Dispel

Random players are debuffed with a dispellable Poison DOT.

COMPARTIR ENLACE
Venomfang
Dispel

Random players are debuffed with a dispellable Poison DOT.

Phase 2

Stage Two: Usurper's Reprisal (After killing Zul'jan)

Everyone

Break the shield to

stop mind controls

Play Button
COMPARTIR ENLACE
Dreadmarch
Mind control

Several players are mind controlled and their characters walk towards the nearest edge.


Break their shield to stop the mind control before they fall off the edge.

Everyone

Kite Ghosts into a cluster by looking

away, then look at them so they stop.

Play Button
COMPARTIR ENLACE
Manifestation of Dread
Ghosts

Manifestation of Dread are Ghosts that spawn and fixate players.


They chase you, but stand still when you look at them.


If it touches you, it mind controls you. 


Try to kite these Ghosts into a loose clump so that they can be destroyed by Soul Sever, a tank frontal.

Everyone

Use the cone to destroy

clusters of Ghosts

Play Button
COMPARTIR ENLACE
Soul Sever
Destroy Ghosts

Large frontal cone towards the tank.


Deals massive Shadow damage to any player hit, and applies a 200% vulnerability debuff with a DOT.


The tank will be debuffed with Gravebound.


This cone destroys any Ghosts it hits.

Everyone

Dodge and break

the shield quickly

Play Button
COMPARTIR ENLACE
Eternal Nightfall
Shield

Malacrass gets a shield and begins a long cast that will wipe the raid if successful.


Swirlies spawn that you need to dodge, and the raid gets a stacking healing absorb.


Break the shield to interrupt the cast.

Everyone

Interrupt and

kill the add.

Play Button
SOLO HEROICO
COMPARTIR ENLACE
Spiritcackle
Interrupt

Malacrass summons a Spiteful Soulcoiler. It will spam cast Wail of Terror, a raidwide fear that you need to interrupt.


It also deals damage to random players while alive.


Kill the add before it reaches full energy, because it will become immune to interrupts.


It will move away after every interrupt, so mostly ranged will have to handle it.

Everyone

Move out with the debuff,

then collect your clones.

Play Button
COMPARTIR ENLACE
Gloombomb
Clones

Several players are marked with a large circle and will explode for big damage around them.


Their soul splits, creating clones that run around nearby.


Collect the clones quickly by running into them, or you'll die.

COMPARTIR ENLACE
Dreadful Presence
Rot damage

Rot damage throughout the phase.

COMPARTIR ENLACE
Dreadful Presence
Rot damage

Rot damage throughout the phase.

Intermission

Intermission: The Claimed Vessel (After killing Hex Lord Malacrass)

Everyone

Damage amp, pop

bloodlust and hit Zul'jan!

Play Button
COMPARTIR ENLACE
Soulbinding
Damage amp

Malacrass channels, binding his soul to Zul'jan and healing them both.


Zul'jan is vulnerable and takes 100% increased damage. Malacrass is immune to damage.

Everyone

Move to block souls,

but watch the raid health.

Play Button
COMPARTIR ENLACE
Fragment of Malacrass
Souls

Souls rush towards Zul'jan. Each one heals both bosses if they reach him.


You can block them by moving in their way, but they deal raidwide damage when blocked.


Don't kill the raid by soaking too many too fast.

Phase 3

Stage Three: Coiled Union (After Soulbinding channel ends)


Phase 3 has many mechanics from both Phase 1 and 2, but some are changed or enhanced slightly, or different colors.


You'll deal with: Ghosts, Orbs, Spiteful Soulcoilers, mind control, soaking souls, Eternal Nightfall shield, tank frontals, and Guillotine.


Be prepared to handle a lot of mechanics at once!

Tanks

Tanks will have to

swap to drop stacks

Play Button
COMPARTIR ENLACE
Defilement of the Crucible
Tank swap

This mechanic is mostly the same, but the Twinfang Toxin boss buff is replaced with Corrupted Toxin.


It applies a stacking DOT debuff on melee swings.


You'll have to tank swap to let stacks fall.

Everyone

Put Orbs and Ghosts

nearby to hit them both.

Play Button
COMPARTIR ENLACE
Blighted Sever
Destroy Orbs and Ghosts

You'll have Orbs to deal with, and Ghosts to deal with!


This tank frontal can handle both types of mechanic.


The tank will be debuffed with Gravebound after and 200% vulnerability, like the frontal in Phase 2.

COMPARTIR ENLACE
Soulbound
Enrage

Kill the bosses evenly. If one is alive alone, it enrages.

COMPARTIR ENLACE
Soulbound
Enrage

Kill the bosses evenly. If one is alive alone, it enrages.

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CRÉDITOS

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