

This encounter rotates between two phases.
Players start in the Reality realm. Soak Alndust Upheaval to split damage and go to the Rift realm where adds spawn.
Killing adds is priority number one! They'll buff and heal the boss if they live too long.
Soaking Alndust Upheaval will give you a debuff. Make two designated groups to alternate soaking!
Use the new dispellable debuff to help clear puddles and keep the room clean.
Players pulse damage to nearby allies who are in the opposite realm. Stay away from the other group!
Two players in the Rift realm will be debuffed and take massive damage. You'll designate players to help resolve this with a realm swap.
Gracias a Sebte por las traducciones a español.
Split your raid in 2 groups to deal with the adds in both realm.
When adds loose their shields they leave a puddle.
Clear this puddle by getting dispelled on top of it.
EVERYONE
Create two groups.
Stay away from the opposite group.
Everyone
Create two groups.
Soak every other soak
with your assigned group.
Soak circle that targets the current tank. Players who soak are sent to the Rift realm where Manifestation adds spawn.
On Heroic, soaking gives players Rift Vulnerability that increases damage taking from soaking by 600%.
Players can't soak twice in a row. Alternate between two soak groups.
Everyone
Target the manifestations.
Everyone
Break the adds' shields
so Reality realm can finish them off.
Everyone
Move out of the raid if debuffed.
Stand on the debuffed players if you are assigned.
2 players in the Rift are debuffed, dealing damage to nearby players and taking massive increasing damage themselves. A player from Reality can stand on top of a debuffed player to save them.
These players will swap realms, ending the debuff.
Designate a space away from the raid for these debuffed players to stand, and designate players who will save them.
One debuff will always be on a healer, so make sure a healer swaps with them!
Everyone
Move onto puddles to get dispelled.
Several players are given a dispellable debuff. When dispelled, the player will explode in a 10yd AoE, destroying all puddles (Alndust Essence) around them.
Allies inside the explosion will take damage and be knocked back.
Use this mechanic to clear puddles.
Tank
Avoid the frontal cone
Everyone
Raid damage and knockback.
Make sure adds are dead
before the channel ends.
Healer
Heal through
Each add applies a raid-wide healing absorb when it spawns.
Each add applies a raid-wide healing absorb when it spawns.

Bait the beam of the boss to manage space.
Focus the adds spawning.
Get dispelled on top of the puddles.
Everyone
Avoid the boss,
then target the adds
Everyone
Move onto puddles
to get dispelled
Several players are given a dispellable debuff. When dispelled, the player will explode in a 10yd AoE, destroying all puddles (Alndust Essence) around them.
Allies inside the explosion will take damage and be knocked back.
Use this mechanic to clear puddles.
Healer
Heal through