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Lightblinded Vanguard

Jefe #5
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Guía Estratégica

FIGHT OVERVIEW
  • Three boss, Paladin- themed council fight. Bosses should be killed evenly.

  • Lots of quick reaction tank swaps throughout the fight.

  • Lots of scary damage overlaps. Be prepared and aware of the mechanics coming up.

Gracias a Sebte por las traducciones a español.

Phase 1

Kill the bosses at the same time to avoid the enrage.


Tank the bosses on the edge of the platform to save some space.


Watch for ability overlaps.

Everyone

Mass Dispel to remove

Divine Shield early

Play Button
COMPARTIR ENLACE
Divine Shield
Immunity

The bosses will use Divine Shield when you use Bloodlust. Haha, very funny.


Use mass dispel to remove it early.

Everyone

Move out of

the aura range

Play Button
COMPARTIR ENLACE
Auras
Boss buffs

At 100 energy, Lightblood buffs the damage of allies within 40yd by 100% for 15s.


At 100 energy, Bellamy reduces the damage taken by allies within 40yd by 75%.


At 100 energy, Senn buffs allies within 40yd. Dealing damage to a Vanguard inside of Aura of Peace will pacify you for 5s.

Everyone

Help soak once per set

to reduce damage

Play Button
COMPARTIR ENLACE
Execution Sentence
Soak

Marks several players with a damage soak circle. Make sure multiple players help soak each one.


You can only soak 1 each set.


Three hammers spin outward from after each soak, dealing damage to any players hit.

Everyone

Don't be too close

Play Button
COMPARTIR ENLACE
Divine Storm
AOE damage

Small 8yd AoE around Lightblood.

Everyone

Spread out

if targeted

Play Button
COMPARTIR ENLACE
Avenger's Shield
Dispellable DOT

Marks several players with a circle and throws a shield at them.


The shield explodes, deals damage, and applies a DoT debuff to any players within 5yd.


This DoT can be dispelled.

Everyone

Use defensive and

healing cooldowns

Play Button
COMPARTIR ENLACE
Searing Radiance
Raid damage

Raid-wide pulsing damage for 15s.


Watch out for the raid damage.

Everyone

Dodge the shields

Play Button
COMPARTIR ENLACE
Divine Toll
Dodge

Bellamy throws waves of traveling shields for 18s, dealing damage and silencing players hit for 6s.

Everyone

Dodge the charge

Play Button
COMPARTIR ENLACE
Sacred Shield
Dodge

Senn gains an absorb shield and charges forward on an elekk, damaging any players in the path.

COMPARTIR ENLACE
Judgment
Tankbuster

Two-step tankbuster. Deals holy damage and applies a debuff to the target that increases damage taken by Shield of the Righteous by 500%.


Shield of the Righteous happens immediately after. 


You'll want to tank swap between these abilities to split the damage.

COMPARTIR ENLACE
Sacred Toll
Raid damage

Big hit of raid-wide damage. Watch out for dangerous overlaps.

COMPARTIR ENLACE
Exorcism
Tankbuster

Big hit of holy damage on the current target.

COMPARTIR ENLACE
Blinding Light
Disorient

Disorients all players facing Senn. Turn your character away to avoid it. 


It also can be interrupted

COMPARTIR ENLACE
Light Infused
Raid damage

Raid-wide ticking damage. Damage is increased by 25% each time a Vanguard's Aura is cast.

COMPARTIR ENLACE
Judgment
Tankbuster

Two-step tankbuster. Deals holy damage and applies a debuff to the target that increases damage taken by Shield of the Righteous by 500%.


Shield of the Righteous happens immediately after. 


You'll want to tank swap between these abilities to split the damage.

COMPARTIR ENLACE
Blinding Light
Disorient

Disorients all players facing Senn. Turn your character away to avoid it. 


It also can be interrupted

COMPARTIR ENLACE
Sacred Toll
Raid damage

Big hit of raid-wide damage. Watch out for dangerous overlaps.

COMPARTIR ENLACE
Light Infused
Raid damage

Raid-wide ticking damage. Damage is increased by 25% each time a Vanguard's Aura is cast.

COMPARTIR ENLACE
Exorcism
Tankbuster

Big hit of holy damage on the current target.

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Lightblinded Vanguard
AVAILABLE ANALYSIS
CRÉDITOS

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