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Throne of Thunder

Council of Elders

Boss #3
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Strategie Guide

FIGHT OVERVIEW
  • Council of Elders is a four-boss encounter where Gara'jal’s spirit empowers one elder at a time.

  • Empowered elders gain stronger abilities and generate Dark Energy.

  • When they take 25% of their health, the spirit jumps to the next boss, resets Dark Energy, and leaves a stacking damage buff.

  • Deal enough damage to phase the boss before they cast Dark Power at 100 Energy, while handling the various mechanics the bosses throw at you.

Vielen Dank an Mèlusine - Blackhand (EU) für die deutschen Übersetzungen, ohne ihre Unterstützung wäre das nicht möglich gewesen.

General Abilities

Gara'jal's spirit possesses random elders throughout the fight, jumping between them whenever they've taken 25% of their health.


He provides them with empowered abilities and generates Dark Energy. You need to DPS down the possessed boss before they reach 100 Energy and cast Dark Power.


When Gara'jal moves on to the next boss, he leaves behind a Lingering Presence buff, which stacks and makes the damage ramp through the fight.

LINK TEILEN
Lingering Presence

When Gara'jal’s spirit leaves an elder, they gain Lingering Presence, increasing all damage they deal by 10% and increasing their Dark Energy generation rate by 10% for the rest of the fight.


This effect stacks each time they are empowered.

LINK TEILEN
Dark Power
Damage Check

If an empowered elder reaches 100 Dark Energy, they start casting Dark Power every second, hitting the whole raid and increasing its damage by 10% with each cast.

LINK TEILEN
Lingering Presence

When Gara'jal’s spirit leaves an elder, they gain Lingering Presence, increasing all damage they deal by 10% and increasing their Dark Energy generation rate by 10% for the rest of the fight.


This effect stacks each time they are empowered.

LINK TEILEN
Dark Power
Damage Check

If an empowered elder reaches 100 Dark Energy, they start casting Dark Power every second, hitting the whole raid and increasing its damage by 10% with each cast.

Frost King Malakk

Malakk focuses on tank damage and frost debuffs that spread to nearby players.


While empowered, his single-target frost debuff becomes Frostbite, which must be soaked by standing close to the debuffed player.

Play Button
LINK TEILEN
Frostbite
Empowered

When Malakk becomes empowered, Biting Cold turns into Frostbite.


The raid must help the player with this debuff, standing within 5 yards to remove their Frostbite stacks.

LINK TEILEN
Biting Cold
Spread

Targets a player with Biting Cold, dealing initial Frost damage and causing them to pulse Frost damage to allies within 4 yards every 2 seconds for 30 seconds. Move away with the debuff.

LINK TEILEN
Biting Cold
Spread

Targets a player with Biting Cold, dealing initial Frost damage and causing them to pulse Frost damage to allies within 4 yards every 2 seconds for 30 seconds. Move away with the debuff.

Kazra'jin

Kazra'jin charges through the raid and, when empowered, reflects damage to players while he is stunned.


Avoid stacking and watch the reflected damage.

EVERYONE

DODGE

Play Button
LINK TEILEN
Reckless Charge
Raid Movement

Kazra'jin rushes toward a random player’s location, dealing Nature damage in a line and knocking back players at the destination.

LINK TEILEN
Overload
Raid Damage

When Kazra'jin becomes empowered, Kazra'jin becomes stunned after Reckless Charge and begins reflecting 40% of the damage he takes as Nature damage.

LINK TEILEN
Overload
Raid Damage

When Kazra'jin becomes empowered, Kazra'jin becomes stunned after Reckless Charge and begins reflecting 40% of the damage he takes as Nature damage.

Sul the Sandcrawler

Sul uses Sand Bolt and Quicksand to spread Nature damage and slow players.


When empowered, he casts Sandstorm, animating Quicksand into Living Sand adds that must be killed.

EVERYONE

DON'T GET ROOTED

Play Button
LINK TEILEN
Quicksand
AoE Pool

Creates a pool of Quicksand at a player’s location, dealing Nature damage every second and applying Ensnared stacks.


Quicksand reduces movement speed by 15% per stack. At 5 stacks, the player becomes Entrapped, being rooted for 30 seconds.

LINK TEILEN
Sandstorm
Add Spawns

When Sul becomes empowered, he summons a sandstorm that deals ticking Nature damage to the raid and animates all existing Quicksand into Living Sand adds.


Living Sand turns back into Quicksand upon death.

LINK TEILEN
Sand Bolt
Interrupt

Interruptible cast that targets a player, dealing Nature damage to them and anyone within 5 yards.


This can and should be interrupted.

LINK TEILEN
Fortified

Living Sand that are alive when a Sandstorm begins become Fortified, healing to full and gaining 100% increased damage done per Fortified stack.

LINK TEILEN
Sandstorm
Add Spawns

When Sul becomes empowered, he summons a sandstorm that deals ticking Nature damage to the raid and animates all existing Quicksand into Living Sand adds.


Living Sand turns back into Quicksand upon death.

LINK TEILEN
Fortified

Living Sand that are alive when a Sandstorm begins become Fortified, healing to full and gaining 100% increased damage done per Fortified stack.

LINK TEILEN
Sand Bolt
Interrupt

Interruptible cast that targets a player, dealing Nature damage to them and anyone within 5 yards.


This can and should be interrupted.

High Priestess Mar'li

Mar'li alternates between healing-focused Blessed Loa Spirits and lethal empowered mechanics.


While unempowered, she heals allies, and when empowered, she deals Shadow damage and spawns various adds.

DPS

KILL ADD ASAP

Play Button
LINK TEILEN
Blessed Loa Spirit
Kill adds

Mar'li summons a Blessed Loa Spirit that slowly moves toward the lowest-health elder.


If it reaches its target, it heals the them for 10% of their maximum health.


If the Spirit is still alive after 20 seconds it will leap to it's target and heal them.


The spirit can be slowed and rooted and should be killed ASAP.

LINK TEILEN
Wrath of the Loa
Interrupt

Mar'li blasts a random player with Wrath of the Loa, dealing Holy damage. This cast can and should be interrupted.


When Empowered, Mar'li's Wrath of the Loa deals Shadow damage instead, it can and should still be interrupted.

LINK TEILEN
Marked Soul
Kill Adds

When Mar'li becomes empowered, she summons a Shadowed Loa Spirit that slowly moves towards a random player.


If it reaches within 6 yards of its target, it kills them.


If the Spirit is still alive after 20 seconds, it leaps to the target and kills them.


The spirit can be slowed and rooted and should be killed.

LINK TEILEN
Wrath of the Loa
Interrupt

Mar'li blasts a random player with Wrath of the Loa, dealing Holy damage. This cast can and should be interrupted.


When Empowered, Mar'li's Wrath of the Loa deals Shadow damage instead, it can and should still be interrupted.

LINK TEILEN
Marked Soul
Kill Adds

When Mar'li becomes empowered, she summons a Shadowed Loa Spirit that slowly moves towards a random player.


If it reaches within 6 yards of its target, it kills them.


If the Spirit is still alive after 20 seconds, it leaps to the target and kills them.


The spirit can be slowed and rooted and should be killed.

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Council of Elders
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