Single phase fight that gets increasingly intense. Throughout it, damage taken ramps up and more players are targeted by mechanics.
Single phase fight that grows in intensity. Kill Kazzara before she kills you.
USE PERSONALS AND
At 80%, 60%, and 40% health, Kazzara's armor shatters, dealing a big burst of damage to all players.
Pieces of her armor also drop to the ground, dealing damage to any players hit.
DROP CIRCLES AWAY
FROM PLAYERS AND
DON'T STAND IN THEM.
KITE YOUR BEAM INTO A RIFT
TO CLEAR THEM BOTH AND
BEFORE THE NEXT SET OF BEAMS.
Beams accelerate and deal ramping raid damage if they're not cleared before the next set of beams.
More players are targeted by this ability after each armor shatter.
DON'T CROSS EXISTING
TRAILS WITH YOUR BEAMS,
IT DEALS HEAVY RAID DAMAGE.
DODGE THE PROJECTILES.
IT'S CORRUPTED BLOOD,
IT'S NOT GONNA BUFF YOU.
After Kazzara drops to 80% HP, she starts constantly dropping projectiles around the room.
The frequency of those projectiles increases after each armor shatter.
DODGE THE BEAM.
DON'T GET KNOCKED
A general WeakAura pack that provides "icon" style mechanics/debuff as well as short descriptions for each. Pretty standard. We also recommend downloading Causese Sound addon to hear vocal announcements. Feel free to thank the amazing Causese here (sorry, no Twitter that I know of...).
Another must have by Causese if you play or are planning to play tank. It informs you when to taunt and how your co-tank is doing with their mechanics.
Make sure to checkout the Causese Sound addon to also pair it with appropriate sound announcements.