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Ulduar

Auriaya

Boss #7
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Strategy Guide

FIGHT OVERVIEW
  • The fight only has one phase.

  • The hardest part of the fight is to properly setup the pull and live the first adds.

  • You raid will need the capacity to counter an AoE fear in order to interrupt the boss.

Phase 1

Starts the fight out of line of sight to attract the boss and its adds in a corner and deal with them there. The beginning is the hardest part of the fight.

EVERYONE

HAVE SOME WAY TO

COUNTER THE FEAR

TO KICK THE BOSS AFTER.

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Terrifying Screech
2s Cast

All players are fear for 3 seconds. She will quickly follow up with Sentinel Blast that must be interrupted while players are feared.


Either use a tremor totem or a fear ward into Mass Dispel to counter the fear and be able to kick.

EVERYONE

STACK IN FRONT OF

THE BOSS TO SOAK

THE DAMAGE ON TANKS.

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Sonic Screech
2.5s Cast

A frontal the splits the damage between targets hit.


Face the boss towards the raid and have all your raid soak this ability.

EVERYONE

FOCUS ON THE ADDS.

KILL THE DEFENDER 3

TIMES AFTER IT SPAWNS.

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Feral Essence
Damage Amplifier

The fight starts with several adds present, inflicting massive damage to your tanks.


About a minute in, a Feral Defender add spawn. Each time you kill it, it looses a stack of its 50% damage increase buff to revive. After killing it 2 or 3 times, you can focus on the boss.


Focus the adds first at the pull, they are the most lethal part of the fight.

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Sentinel Blast
4s Cast

Interruptible cast that inflicts massive damage and a vulnerability, cast after Terrifying Screech. Counter the fear effect to kick it.

Sanctum Sentry
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Strength of the Pack
Damage Amplifier

Gains 30% damage when an add is within 10 yards.

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Savage Pounce
Tank Attack

A heavy hitting attack leaving a nasty DoT on the tank. The damage is heavily increase by Strength of the Pack on pull.

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Guardian Swarm
Adds Fixating

10 small adds spawn that will focus a player. Kill them quickly.

Feral Defender
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Feral Essence
Damage Amplifier

A 9 stacks buff that increase the damage of the add by 50% per stack.


Each time the add dies, it looses a stack in order to revive.

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Feral Rush
Instant Cast

Interrupts and damage a random player.

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Feral Pounce
Instant Cast

4s stun and DoT on a random player.

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Seeping Feral Essence
AoE Pool

Each time the add dies, a void zone spawns on the location of its death that inflicts massive damage to players in it.

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Sentinel Blast
4s Cast

Interruptible cast that inflicts massive damage and a vulnerability, cast after Terrifying Screech. Counter the fear effect to kick it.

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Guardian Swarm
Adds Fixating

10 small adds spawn that will focus a player. Kill them quickly.

Sanctum Sentry
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Strength of the Pack
Damage Amplifier

Gains 30% damage when an add is within 10 yards.

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Savage Pounce
Tank Attack

A heavy hitting attack leaving a nasty DoT on the tank. The damage is heavily increase by Strength of the Pack on pull.

Feral Defender
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Feral Essence
Damage Amplifier

A 9 stacks buff that increase the damage of the add by 50% per stack.


Each time the add dies, it looses a stack in order to revive.

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Feral Rush
Instant Cast

Interrupts and damage a random player.

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Feral Pounce
Instant Cast

4s stun and DoT on a random player.

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Seeping Feral Essence
AoE Pool

Each time the add dies, a void zone spawns on the location of its death that inflicts massive damage to players in it.

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