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Aberrus

The Amalgamation Chamber

Boss #2
RAID DIFFICULTY
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Strategy Guide

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FIGHT OVERVIEW
  • Two phase fight. In P1 you fight 2 Elementals with different abilities. When one drops to 50% HP, they merge and P2 starts.

  • In P1, on Normal, tank the 2 Elementals together. Bring them both to 50% HP at the same time to shorten P2.

  • In Pi, if you're within 50yd of an Elemental, you gain stacks of its DoT. On Normal the raid will stack both DoTs but P2 should start before it becomes dangerous.

  • When either Elementals drops to 50% HP, they merge and P2 starts. The new Elemental combines their remaining HP and abilities.

HEROIC CHANGES
  • If the 2 Elementals are not at least 25yd apart, they deal 200% more damage. Keep them separated.

  • Casters can stand between them to cleave but would stack both DoTs, so make sure your healers can handle it. If not, simply play the swap. Melees should start on Fire Elemental and swap if needed.

  • In P1, the Shadow Elemental gains a new ability about dodging projectiles. The Fire Elemental gains a new ability about soaking projectiles.

  • In P2, the Shadowflame Amalgamation gains a mix of the previous abilities. You must soak some projectiles AND dodge others.

PHASE
1

You fight the Elemental of Shadow and of Fire at the same time.


Raid damage taken ramps up. Bring them both to 50% HP at the same time.

EVERYONE

TANK BOTH ELEMENTALS APART.

CASTERS BETWEEN BOTH ELEMENTALS.

MELEE START ON FIRE ELEMENTAL.

Play Button
HEROIC CHANGES
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Corrupting Shadow - Blazing Heat
Permanent Aura

Players within 50yd of the Fire Elemental stack a 20s Fire DoT.


Players within 50yd of the Shadow Elemental stack a 20s Shadow DoT that reduces their max HP.


Tank the 2 Elementals far apart.

Casters can stay between both Elementals stack both DoTs and take heavy damage. It's a riskier strategy.

Melee start on Fire Elemental and swap to the other if needed.

HEROIC ONLY
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Elemental Instability
Damage Amplifier

If the 2 Elementals are not at least 25yd apart, they deal 200% more damage. Keep them separated.

HEROIC ONLY
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Elemental Instability
Damage Amplifier

If the 2 Elementals are not at least 25yd apart, they deal 200% more damage. Keep them separated.

Essence of Shadow

Shadow Elemental Abilities

EVERYONE

DODGE THE ORBS.

Play Button
HEROIC ONLY
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Shadows Convergence
2s Cast

Orbs spawn around and move toward the boss, dealing damage to anyone they touch.

EVERYONE

MOVE AWAY FROM

THE DETONATION POINT.

Play Button
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Coalescing Void
3s Cast

The boss marks a giant circle that will explode, dealing huge damage to players within 50yd. Damage is reduced the farther away you are from the detonation.

EVERYONE

MOVE OUT OF THE

RAID WITH CIRCLES.

Play Button
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Umbral Detonation
2s Cast

Multiple players are marked with a circle. After 6s they explode and drop a big puddle.

Eternal Blaze

Fire Elemental Abilities

EVERYONE

SOAK THE FIREBALLS.

Play Button
HEROIC ONLY
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Molten Eruption
1s Cast

The boss launches a few fireballs that need to be soaked. One player each.

EVERYONE

SOAK THE METEORE.

Play Button
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Fiery Meteor
5s Cast

The boss drops a massive meteor that must be soaked. Damage is split between players hit.

EVERYONE

DODGE THE TORNADOES.

Play Button
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Swirling Flame
2s Cast

The boss turns toward a player and launches a wave of fire tornadoes.

INTERMISSION

When either Elemental drops to 50% HP,

they become immune and merge into

a new Shadowflame Elemental.

EVERYONE

BRING BOTH ELEMENTALS TO

50% HP AT THE SAME TIME. DODGE

THE PUDDLES WHILE THEY MERGE.

Play Button
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Splintered Flames / Shadow
Beginning of P2

Once either Elemental reaches 50% HP, they merge. Dodge the various projectiles while they're merging.


Balance your DPS to bring both Elementals around 50% HP at the same time to make P2 shorter and easier.

PHASE
2

The new Shadowflame Elemental combines their remaining HP and abilities.


The raid takes more damage as the phase goes on

EVERYONE

SOAK PROJECTILES AND

DODGE THE ORBS.

Play Button
HEROIC ONLY
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Convergent Eruption
1s Cast

The boss launches a few Shadowflame bolts which must be soaked. One player each.


Orbs will then spawn around the soak location and rush toward it, dealing damage to anyone hit.

EVERYONE

SOAK TOGETHER

THEN MOVE OUT.

Play Button
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Gloom Conflagration
5s Cast

The boss drops a massive meteor that must be soaked by at least 5 players. Damage is split between players hit.


The meteor drops an orb that will explode 5s later, dealing huge damage to all players. Damage is reduced the farther away players are from it.

EVERYONE

MOVE OUT WITH

CIRCLES AND DODGE

THE TORNADOES.

Play Button
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Blistering Twilight
2s Cast

Multiple players are marked with a circle. After 6s they explode and drop a big puddle.


Each explosion will also launch a few fire tornadoes across the room.

EVERYONE

DODGE THE CONE.

Play Button
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Shadowflame Burst
2s Cast

Frontal cone on the tank that deals a large hit of Shadowflame damage.

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Withering Vulnerability
2s Cast - Tank Mechanic

Large hit of damage on the tank which causes them to take 200% more Shadowflame damage for 10s.


Makes the tanks very vulnerable to the frontal cone of the boss.

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Shadowflame Contamination
Permanent Aura

Throughout the phase, the raid stacks a DoT that deals increasing damage and reduces players' maximum HP.


Kill the boss before it kills you.

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Withering Vulnerability
2s Cast - Tank Mechanic

Large hit of damage on the tank which causes them to take 200% more Shadowflame damage for 10s.


Makes the tanks very vulnerable to the frontal cone of the boss.

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Shadowflame Contamination
Permanent Aura

Throughout the phase, the raid stacks a DoT that deals increasing damage and reduces players' maximum HP.


Kill the boss before it kills you.

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RESOURCES

1
General Aberrus By Causese

A general WeakAura pack that provides "icon" style mechanics/debuff as well as short descriptions for each. Pretty standard. We also recommend downloading Causese Sound addon to hear vocal announcements. Feel free to thank the amazing Causese here (sorry, no Twitter that I know of...).

2
Co Tank Weakaura By Causese

Another must have by Causese if you play or are planning to play tank. It informs you when to taunt and how your co-tank is doing with their mechanics.


Make sure to checkout the Causese Sound addon to also pair it with appropriate sound announcements.

3
Raid Leader Exchange Discord

Stuck in your progress? Have any question about a certain boss or mechanics and how to deal with it? Want to help and support fellow raiders? Join this fantastic Discord, and let's build a Raid helping community.

The Amalgamation Chamber Picture
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The Amalgamation Chamber
AVAILABLE ANALYSIS
- Orbs damage taken
- Hit by fire tornadoes
- Various soaks
- Much more
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CREDITS

Credits to our fantastic partner Echo for the gameplay footage and boss strategies.


Thanks to Katskratches our copywriter and Layria, our amazing English copy editor. Be sure to checkout Layria's Youtube channel for healer progression guides!


Credits to Akmi for the video editing. If you're looking for a video editor, feel free to DM him on our Discord!