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Siege of Orgrimmar

Fallen Protectors

Boss #2
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FIGHT OVERVIEW
  • You fight three bosses at once, and they do not share health. Each has their own abilities.

  • At 66% and 33% health, each boss triggers Desperate Measures, disappears, and spawns adds you must kill. Note that the DoTs on the bosses will keep ticking.

  • Control your damage to trigger Desperate Measures in order, you don't want to trigger multiple at the same time!

  • All three must die together. They start casting a heal when they reach 0%, all bosses must die before that finishes.

Localizzazione italiana a cura di Lunaedge. Per qualsiasi domanda, correzione o richiesta di chiarimento è possibile contattarmi su una delle piattaforme presenti nel link, preferibilmente Discord!

General Abilities

Control your damage to trigger each Desperate Measures when you need to.


You don't want to trigger multiple at the same time!

CONDIVIDI LINK
Bond of the Golden Lotus

The three Protectors share a fate. If any hits 1% while others still live, they begin a cast that heals them for 30% health.


Bring all three to 1% together.

CONDIVIDI LINK
Bond of the Golden Lotus

The three Protectors share a fate. If any hits 1% while others still live, they begin a cast that heals them for 30% health.


Bring all three to 1% together.

Rook Stonetoe

Upon reaching 66% or 33% health, Rook spawns 3 adds: Embodied Misery, Sorrow and Gloom, and becomes untargetable until they are defeated.

EVERYONE

DODGE KEGS

Play Button
CONDIVIDI LINK
Corrupted Brew
Rook Stonetoe

A ranged player is targeted with a keg of Corrupted Brew, dealing moderate Shadow damage to all enemies within 5 yards and applying a 15 second 65% slow.


These can be dodged.

EVERYONE

RUN AWAY FROM ROOK

Play Button
CONDIVIDI LINK
Clash
Rook Stonetoe

Rook charges an enemy while pulling them towards him, then starts Corruption Kick.


He roots himself and spins for 4 sec dealing Physical damage each second in 10 yards and applying a Shadow DoT.

Embodied Misery
Embodied Gloom
CONDIVIDI LINK
Corruption Shock

A bolt of lightning shot around the raid that deals splash damage.


This can and should be interrupted.

Embodied Sorrow
CONDIVIDI LINK
Inferno Strike

A random player is targeted with massive Fire damage.


This damage can be split amongst players within 8 yards, so stack on the targeted player.

Embodied Misery
Embodied Sorrow
CONDIVIDI LINK
Inferno Strike

A random player is targeted with massive Fire damage.


This damage can be split amongst players within 8 yards, so stack on the targeted player.

Embodied Gloom
CONDIVIDI LINK
Corruption Shock

A bolt of lightning shot around the raid that deals splash damage.


This can and should be interrupted.

He Softfoot

Upon reaching 66% or 33% health, He spawns an Embodied Anguish and becomes untargetable until it is defeated.

EVERYONE

MOVE FROM POISON

Play Button
CONDIVIDI LINK
Noxious Poison

He Softfoot's melees create poison pools on the ground, dealing moderate Nature damage every second.

CONDIVIDI LINK
Garrote

He Garrotes a target, leaving a Physical DoT that deals moderate Physical damage every 2 seconds.


This will drop whenever He enters Desperate Measures.

Embodied Anguish
CONDIVIDI LINK
Mark of Anguish
Extra Action Button

Fixates the player with Mark of Anguish.


The Mark applies a Shadow DoT, roots the target, and adds Debilitation, which reduces armor by 90% for 4 minutes.


The Mark can be passed to another player within 40 yards using the Extra Action Button.


Each melee hit from Anguish applies Shadow Weakness to its target, increasing damage taken from the Mark.


The entire raid gains a stack of Shadow Weakness each time the Mark is passed.


Prefer players with immunities or strong defensives to hold the Mark briefly before passing to limit stacks on the raid.

CONDIVIDI LINK
Garrote

He Garrotes a target, leaving a Physical DoT that deals moderate Physical damage every 2 seconds.


This will drop whenever He enters Desperate Measures.

Embodied Anguish
CONDIVIDI LINK
Mark of Anguish
Extra Action Button

Fixates the player with Mark of Anguish.


The Mark applies a Shadow DoT, roots the target, and adds Debilitation, which reduces armor by 90% for 4 minutes.


The Mark can be passed to another player within 40 yards using the Extra Action Button.


Each melee hit from Anguish applies Shadow Weakness to its target, increasing damage taken from the Mark.


The entire raid gains a stack of Shadow Weakness each time the Mark is passed.


Prefer players with immunities or strong defensives to hold the Mark briefly before passing to limit stacks on the raid.

Sun Tenderheart

Upon reaching 66% or 33% health, Sun spawns 2 adds: Embodied Despair and Desperation. She is untargetable until they are defeated and will cast Dark Meditation.

EVERYONE

STACK IN THE MEDITATIVE FIELD

Play Button
CONDIVIDI LINK
Dark Meditation

Casted after disappearing, Sun deals Shadow damage to all players every half-second.


This damage is mitigated by standing in the Meditative Field in the centre of the room.

CONDIVIDI LINK
Sha Sear

A cast that deals Shadow damage to a player that splashes within 5 yards.


This can and should be interrupted.

CONDIVIDI LINK
Calamity

Raid-wide hit for 30% of each player’s maximum health as Shadow damage that also removes all Shadow Word: Bane debuffs.

CONDIVIDI LINK
Shadow Word: Bane

A DoT that deals moderate Shadow damage every 3 seconds for 18 seconds.


Every time this ticks, it will jump to an additional target.


This can be dispelled and should be as soon as the debuff appears to prevent jumps.

CONDIVIDI LINK
Sha Sear

A cast that deals Shadow damage to a player that splashes within 5 yards.


This can and should be interrupted.

CONDIVIDI LINK
Shadow Word: Bane

A DoT that deals moderate Shadow damage every 3 seconds for 18 seconds.


Every time this ticks, it will jump to an additional target.


This can be dispelled and should be as soon as the debuff appears to prevent jumps.

CONDIVIDI LINK
Calamity

Raid-wide hit for 30% of each player’s maximum health as Shadow damage that also removes all Shadow Word: Bane debuffs.

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Fallen Protectors
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