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The Venomous Abyss

Nek'zali the Soulcoiler

Boss #2
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Guida alla Strategia

FIGHT OVERVIEW
  • Two phase fight with an intermission inbetween.

  • Lots of spread cleave. Kill the skeleton adds before they reach the center.

  • Intermission starts at 50% health, and ends after you kill the adds. Kill the boss before it reaches full energy and enrages.

Heroic Changes
  • The DOTs will do more damage, because they also apply a 15% stacking vulnerability.

  • Skeleton adds leave behind corpses. They will resurrect if they aren't burned by Vessel of Awakening fires.

Mythic Changes
  • Players will have to periodically enter the Well to kill a new add, Drowned Echo.

  • Invoke interrupts players who are casting.

Localizzazione italiana a cura di Lunaedge. Per qualsiasi domanda, correzione o richiesta di chiarimento è possibile contattarmi su una delle piattaforme presenti nel link, preferibilmente Discord!

Phase 1

Stage One: Soulcoiler Initiation

Everyone

Don't let Nek'zali reach

full energy and enrage

Play Button
CONDIVIDI LINK
Uncoiled Rage
Enrage

The boss enrages at full energy. Each Soulcoil Ignition channel will add 25 energy.


If an add walks to the Well, it adds 5 more energy.


Too many adds walking in will push boss to enrage.

Everyone

Assign players to enter the Well

and kill the Drowned Echo

Play Button
SOLO IN MITICA
CONDIVIDI LINK
Grasping Depths
Mythic mechanic

Periodically throughout the fight, a Drowned Echo spawns in another phase.


Players can reach this phase by entering the Well.


While the Echo lives, all players will be dragged towards the center of the room and take raidwide rot damage. 


Send players into the Well to kill the mob. Players who enter the Well will be given a vulnerbility debuff, so you'll have to assign groups.

Everyone

Heal through

the raid damage.

Play Button
CONDIVIDI LINK
Soulcoil Ignition
Raid damage

Nek'zali teleports to center and channels, applying 5 stacks of Soulcoil Rite, a DOT, and creating some circles to dodge. 


This channel gives the boss 25 energy.


On Heroic, Soulcoil Rite also gives the Ritual Burn debuff, a stacking 15% vulnerability.

Everyone

Debuffed players move

to the edges of the room

Play Button
CONDIVIDI LINK
Essence Rend
Dispel

Several players are pulled slightly before being knocked back and given a dispellable debuff.


Debuffed players will drop a Latent Cultist puddle at their feet when the debuff ends or when they are dispelled. 


Latent Cultists are ghostly images with a circle around them that float around the room as a form of area denial. Drop them at the edges.

Everyone

Focus down the adds

Use slows and crowd control

Play Button
CONDIVIDI LINK
Soulcoil Well
Adds

Periodically, Amani skeletons adds will spawn around the room, indicated by glowing coffins.


Each will spawn with a 25% health absorb shield, and will walk slowly towards the center of the room.


Breaking their shield will stop them from walking towards the Well.


If one reaches the Well, it will cause a stack of Soulcoil Rite DOT on all players, and give the boss 5 energy.

Everyone

Burn the skeleton corpses

Play Button
SOLO IN EROICA
CONDIVIDI LINK
Vessel of Awakening
Add resurrection

Skeletons will leave behind a corpse when killed.


Corpses will be brought back to life unless they are burned by Slithering Flames. 

Everyone

Tank move far away from

the raid to reduce damage

Play Button
CONDIVIDI LINK
Possession Barrage
Fall off damage

A barrage of ghosts shoot out in a line towards the tank. They explode on impact, with damage reduced by distance.


The tank should move away from the raid.


The raid must avoid being hit by any ghosts in the line as they shoot out, so everyone should stand behind the boss.

CONDIVIDI LINK
Corpse Blight
DOT

Skeletons apply a 15s DOT debuff to players within 15yd when they die.

CONDIVIDI LINK
Corpse Blight
DOT

Skeletons apply a 15s DOT debuff to players within 15yd when they die.

Intermission

Intermission: Ritual of Awakening


Upon reaching 50% health, Nek'zali retreats to the Soulcoil Well and summons an Echo of Jawae that protects her from harm.

Everyone

Defeat the Echoes of Jawae

to end the phase

Play Button
CONDIVIDI LINK
Echo of Jawae
Boss immunity

Two mobs spawn on opposite sides of the room.


Nek'zali is immune until they both are killed, which ends the phase.

Everyone

Don't stand between the

Echo and the boss.

Play Button
CONDIVIDI LINK
Soul Transfer
Dodge

Jawae channels into Nek'zali for 15 seconds and finishes with a blast in a line, dealing damage to anyone hit. 

Everyone

Some players should help soak.

Play Button
CONDIVIDI LINK
Hungering Pyre
Soak

Circle soak on the active tank. A few players should help soak.


Players who don't soak will be marked with Slithering Flame, a DOT debuff.

Everyone

Burn as many skeleton corpses as possible.

Play Button
SOLO IN EROICA
CONDIVIDI LINK
Cremation

Players who don't soak Hungering Pyre will get a DOT debuff, but on Heroic, this debuff will explode at the end.


This explosion will destroy any corpses inside the circle. 


The tank soak will also Cremate any corpses inside, so tanks should look to position it on some skeletons.

Phase 2

Stage Two: Uncoiling


Nek'zali pulses raidwide rot damage until the fight is over.


Kill the boss before it reaches full energy and enrages.

Everyone

Watch out for the moving Latent Cultists

Play Button
DIFFERENZE IN MITICA
CONDIVIDI LINK
Invoke
Dodge

Applies a stack of Soulcoil Rite and causes all Latent Cultist puddles to reposition around the room.


On Mythic, Invoke interrupts any casting players for 3 seconds.

Everyone

Focus down the adds.

Use slows and crowd control.

Play Button
CONDIVIDI LINK
Soulcoil Well
Adds

Periodically, Amani skeletons adds will spawn around the room, indicated by glowing coffins.


Each will spawn with a 25% health absorb shield, and will walk slowly towards the center of the room.


Breaking their shield will stop them from walking towards the Well.


If one reaches the Well, it will cause a stack of Soulcoil Rite DOT on all players, and give the boss 5 energy.

Everyone

Debuffed players move

to the edges of the room

Play Button
CONDIVIDI LINK
Essence Rend
Dispel

Several players are pulled slightly before being knocked back and given a dispellable debuff.


Debuffed players will drop a Latent Cultist puddle at their feet when the debuff ends or when they are dispelled. 


Latent Cultists are ghostly images with a circle around them that float around the room as a form of area denial. Drop them at the edges.

Everyone

Tank move far away from

the raid to reduce damage

Play Button
CONDIVIDI LINK
Possession Barrage
Fall off damage

A barrage of ghosts shoot out in a line towards the tank. They explode on impact, with damage reduced by distance.


The tank should move away from the raid.


The raid must avoid being hit by any ghosts in the line as they shoot out, so everyone should stand behind the boss.

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Nek'zali the Soulcoiler Picture
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Nek'zali the Soulcoiler
AVAILABLE ANALYSIS
CREDITI

Crediti al nostro fantastico partner Echo per i filmati di gioco e le strategie dei boss.


Grazie a Marcethemage - Nemesis(IT) per la traduzione italiana.


Crediti ad Akmi per il video editing. Se cerchi qualcuno del mestiere, sentiti libero di mandargli un messaggio sul nostro Discord!